Zombie Game: Tabletop Character Creation

Three types of character creation

1. "quick n dirty" - just the numbers and hop in. Good for 1-offs

2. "Normal" - back stories are written, and from them, the Director gives small bonuses (+1 or MAYBE +2, totaling no more than +5 total among bonuses) with an equal amount of applicable penalties. For example, if you are playing an ex-marine sniper, you might get a +1 to long-range firing (aka, one block away) but a penalty to close range (within the same block). Probably the most used method, as it is the most similar to most other systems.

3. "Extensive" - Each Survivor (or Survivors, if some people want their characters to have back story together, as siblings, friends, partners, or the like.) has a one-on-one session with the Director, who runs them through a back story (created by the players, with additions and help from the Director). Through this, they are given their scores in everything, as decided by the Director. These scores can have the bonus points from Normal creation.

The group as a whole (both Director and Survivors) should determine which character creation style they want at the beginning.